![]() ![]() Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: When the mouse is moved away from the link, the initial image html.gif will reappear on the screen.Your IP address has been temporarily blocked due to a large number of HTTP requests. When the mouse is moved away from the image, the original image is displayed. When the mouse moves over the image, the HTTP image changes from the first image to the second one. The onMouseOver event handler is triggered when the user's mouse moves onto the link, and the onMouseOut event handler is triggered when the user's mouse moves away from the link (image). The # (hash mark) disables the link so that the browser does not try to go to a URL when clicked. Similarly, we have created image2 object and assigned /images/http.gif in this object. The src property is assigned the name of the external image file called /images/html.gif. The Image() constructor creates and preloads a new image object called image1. If the image object is unavailable, this block will not be executed. Let's see what we are using in the following example −Īt the time of loading this page, the ‘if’ statement checks for the existence of the image object. Here is a simple example showing image rollover with a mouse event. We have added a new function stop() to clear the timer set by setTimeout() function and to set the object at its initial position.Ĭlick the buttons below to handle animation The moveRight() function is calling setTimeout() function to set the position of imgObj. We can automate this process by using the JavaScript function setTimeout() as follows − In the above example, we saw how an image moves to right with every click. You could also set it to a negative value to move it to the left side.Ĭlick button below to move the image to right We are calling initialization function at the time of window load.įinally, we are calling moveRight() function to increase the left distance by 10 pixels. We have defined an initialization function init() to initialize imgObj where we have set its position and left attributes. We are using the JavaScript function getElementById() to get a DOM object and then assigning it to a global variable imgObj. The following list contains different DOM methods. So let's implement one simple animation using DOM object properties and JavaScript functions as follows. Set distance from top edge of the screen. Set distance from left edge of the screen. You can set top and left attribute of an object to position it anywhere on the screen. JavaScript can also set a number of attributes of a DOM object including its position on the screen. SetInterval(function, duration) − This function calls function after every duration milliseconds.ĬlearTimeout(setTimeout_variable) − This function calls clears any timer set by the setTimeout() functions. SetTimeout( function, duration) − This function calls function after duration milliseconds from now. JavaScript provides the following two functions to be frequently used in animation programs. JavaScript can be used to move a number of DOM elements (, or any other HTML element) around the page according to some sort of pattern determined by a logical equation or function. This tutorial provides a basic understanding of how to use JavaScript to create an animation. You might be interested in existing JavaScript based animation library:. You can use JavaScript to create a complex animation having, but not limited to, the following elements −
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